Recompile TeamFortress2 playerview models, using a trick to fix the broken animations.
This tutorial will cover how to recompile default TeamFortress2 playerview models, using a trick to fix the broken animations.
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Do you think you could put some download links in because I not sure I'm downloading the right things!
Hey, I'm having an error with my playermodel compiling, could you please help? Thread: http://www.fpsbanana.com/threads/163280?2
Please add me on MSN if you can, or simply respond the thread.
How do i do that?
No, you'll have to exchange the hand models manually. It does not make a difference if you're recompiling a default or custom model.
If i compile say, the smg for the needlegun, will it have sniper hands? Or is it fully working? Also, is this tut only for custom models or can i use Valve default models? Thanks in advance.
Ok i seem to have found the source of the error.....
i had it decompiling from and to the desktop.
i moved the folder to C:\ and it worked perfectly...
it seems the directory was too long...... i dunno hope that helps somebody out there
I guess your decompiler crashed? If so, simply try it again and again until it works (actually that's what I'm always doing).
I have everything ready for recompile.. except.. my qc file was generated incorrectly. it is completly blank (which is no use to me at all) any ideas on how to fix?
Nice tutorial, but can anyone try to decompile any tf2 view weapon and see if u get the qc file please? i tried decompile 7 view weapons, all of them missed the qc file.
idk wts wrong
Thanks a lot !I finally made it !This is the most helpful tutorial i've ever seen ! THANKS ! 10/10
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