Team Fortress 2

How To Make A Custom Team Fortress 2 Taunt

Here's the script that used when your compiling the animation. You can use this one if you wish, but don't forget to change the (Character) and (Animation) parts.

// defining the upaxis is needed for maya exports $upaxis Z

$modelname player/(Character)_animations.mdl

$includemodel player/(Character)_animations2.mdl

$definevariable infoNode "(Character)Info" $include "(Character)_definebones.qci"

// include the file that sets up the ikchains $include "../../TF_animation_rules/ruleshierarchy.qci" $include "../../TF_animation_rules/TF_macros_list.qci"

$pushd "../animations"

$sequence (Animation) "(Animation)" snap fps 30

Useful links (click on the text):

Blender

Blender Source Tools

CrowbarTool

Notepad++

GCFScape

Check out the Heavy Flip Taunt that I made last year. Taunt Page

Thanks for reading

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  • NeverLose_TheGreat avatar
    NeverLose_TheGreat Offline
    575 points Ranked 6194th
    Member Joined 1 year ago

    ERROR: Missing file.

    That's all it said when I tried to compile.

    Anyway, I was wondering if there's any way to change what character said or not?

    Good Guy with delicious choco-
  • ZOAG avatar
    ZOAG Offline
    123 points Ranked 19263rd
    Member Joined 1 year ago

    Does this also work for the arm animations? The ones you see in first person perspective? Lets say I want to create a new pyro axe swinging animation, could I do it with this method? What would I need to change?

    Bananite
  • Griff avatar
    Griff Offline
    895 points Ranked 4260th
    Member Joined 6 years ago

    Posted by lukasek01

    I get an error with crowbar, do you know the problem...

    Error opening c:\program files (x86)\steam\steamapps\common\sourcesdk_content\tf\modelsrc\player\spy\scripts../../TF_animation_rules/ruleshier­archy.qci

    Compiling...

    I can see that it is trying to open a file that dosenot exits... but why did it work for you?

    I'm wondering if it's because the Source SDK content was installed in a different folder and Crowbar is trying to look for it under your username instead of the common folder.

    Does ruleshier­archy.qci even exist in the TF_animation_rules folder?

    That Bloke With The Red Beard
  • lukasek01 avatar
    lukasek01 Offline
    175 points Ranked 15222nd
    Member Joined 11 months ago

    I get an error with crowbar, do you know the problem...

    Error opening c:\program files (x86)\steam\steamapps\common\sourcesdk_content\tf\modelsrc\player\spy\scripts../../TF_animation_rules/ruleshier­archy.qci

    Compiling...

    I can see that it is trying to open a file that dosenot exits... but why did it work for you?

    Wizard
  • ExDe707 avatar
    ExDe707 Offline
    1,009 points Ranked 3817th
    Member Joined 3 years ago

    Posted by Gamer1207

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    The VPK doesn't exist, and I have 2 SourceSDK folders, one is SourceSDK Base and the other one's SourceSDK Base 2007.

    But, I have it. I think you need SourceSDK 2013 for it to appear.

    Oh I HATE to need to do excessive programming. Git? No fucking thanks.

    Dream = Busted.

    No, I mean SourceSDK 2013 Multiplayer and Singleplayer in the tools section of the steam library. I don't mean the actual SDK.

    That didn't solve it.

    It was in SteamApps(user)\sourcesdk\vpks all the time. Thanks for wasting my computer space.

    EDIT: It does NOT contain any of the new taunt files. Only the stock ones.

    Tf2 on crackbones
  • Gamer1207 avatar
    Gamer1207 Offline
    580 points Ranked 6154th
    Member Joined 3 years ago

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    The VPK doesn't exist, and I have 2 SourceSDK folders, one is SourceSDK Base and the other one's SourceSDK Base 2007.

    But, I have it. I think you need SourceSDK 2013 for it to appear.

    Oh I HATE to need to do excessive programming. Git? No fucking thanks.

    Dream = Busted.

    No, I mean SourceSDK 2013 Multiplayer and Singleplayer in the tools section of the steam library. I don't mean the actual SDK.

    Particle Recolorer Ph.D
  • ExDe707 avatar
    ExDe707 Offline
    1,009 points Ranked 3817th
    Member Joined 3 years ago

    Posted by Gamer1207

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    The VPK doesn't exist, and I have 2 SourceSDK folders, one is SourceSDK Base and the other one's SourceSDK Base 2007.

    But, I have it. I think you need SourceSDK 2013 for it to appear.

    Oh I HATE to need to do excessive programming. Git? No fucking thanks.

    Dream = Busted.

    Tf2 on crackbones
  • Gamer1207 avatar
    Gamer1207 Offline
    580 points Ranked 6154th
    Member Joined 3 years ago

    Posted by ExDe707

    Posted by Gamer1207

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    The VPK doesn't exist, and I have 2 SourceSDK folders, one is SourceSDK Base and the other one's SourceSDK Base 2007.

    But, I have it. I think you need SourceSDK 2013 for it to appear.

    Particle Recolorer Ph.D
  • ExDe707 avatar
    ExDe707 Offline
    1,009 points Ranked 3817th
    Member Joined 3 years ago

    Posted by Gamer1207

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    The VPK doesn't exist, and I have 2 SourceSDK folders, one is SourceSDK Base and the other one's SourceSDK Base 2007.

    Tf2 on crackbones
  • Gamer1207 avatar
    Gamer1207 Offline
    580 points Ranked 6154th
    Member Joined 3 years ago

    Posted by ExDe707

    Sorry for bumping this, but I would like to make my own equalizer taunt. The file is nowhere to be found, yet I've seen others even editing the Schadenfreude. Where are all the animation files located if I may know?

    SourceSDK Content in the .vpk file, at C:\Program Files (x86)\Steam\SteamApps\common\SourceSDK\vpks the vpk is called depot_211_dir.vpk. Download GCFScape to open it.

    Particle Recolorer Ph.D

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Griff
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Griff Offline
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Genre
3D Animation, Coding/Scripting, Compiling
Difficulty Level
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Date Added
3 years ago
Date Modified
12 months ago