Me is really dump. Me likes muffins.
By dychab 10 months agoHi everyone. I've been using net_graph for quite a while, therefore I got really used to seeing my ping and FPS rate. The positioning of the graph didn't disturb me at all. The only problem is that I doesn't look pretty ;< I sometimes record my gameplay on video (My bad graphics card makes .dem files all jumpy and jittery) and I usually forget to turn the net_graph off. And when I finally remember to do that I just find it difficult to play without those information on my screen... Can I somehow get my FPS rate and ping value into my HUD?
I wanted to make a new .res file in tf\resource\ui because I kind of understand how it all works:
Medic's Ubercharge meter
{ - "ControlName" "CExLabel" "fieldName" "ChargeLabel" "xpos" "30" "xposminmode" "11" "ypos" "24" "yposminmode" "11" "zpos" "2" "wide" "90" "tall" "15" "autoResize" "1" "pinCorner" "2" "visible" "1" "enabled" "1" "tabPosition" "0" "labelText" "#TFUbercharge" "labelTextminmode" "#TF_UberchargeMinHUD" "textAlignment" "west" "dulltext" "0" "brighttext" "0" "font" "HudFontSmallest"
I guess "labelText" value refers to the game code and I'm pretty sure there isn't any for FPS, nor ping. But can I change the game code so I can send those values into my HUD as "labelText"? Does someone know anything?



