Hi Guys, I have a really annoying problem with my TF2 Map. As you can see on this Picture there are these Black/pink squares on the ceeling.
I build my cubemaps like this.
in the VHE (Valve Hammer Editor) i put my env_cubemaps infront of the Windows 64u above the floor. the i compile the map and run it. When the map is loaded up i type in the console "buildcubemaps 1" And restart the whole game.
Maybe you know what im doing wrong.