Errors when Hollowing a spher

Every time I hollow a sphere, whether inverted or not, a few shapes bug out.

By temion 5 years ago

This is getting excessively frustrating. I'm tying to hollow a sphere for use in my map, and every time I hollow it, regardless of how many sides i set it to (usually 8 or 16 depending on size) almost everytime it generates shapes with unusual errors. alt+p will simply delete the shapes, so my sphere will be full of holes.

I've even tried cutting my sphere into 8 pieces, reducing it down to 1 corner and trying to hollow that but even then it creates errors.

Is there a way to make this work, or is it this a bug in hammer?

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  • Crazypip666's Levels
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    Posted 5 years ago

    It's not a bug in hammer, you are doing something you shouldn't do. A sphere is the worst shape you can make in hammer, and hollowing it out is just not going to work.

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  • Mexican Apple Thief's Levels
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    Posted 5 years ago
    Posted by Crazypip666 A sphere is the worst shape you can make in hammer, and hollowing it out is just not going to work.

    How would one go about making a sphere without, well, making a sphere?

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  • Sliferjam's Levels
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    Posted 5 years ago

    Ooh, yeah. I try to never hollow out a sphere. Here's some tips if you deem you must:

    The fewer sides, the better.

    The bigger the sphere, the better the chance that it will work. And I mean really really big. But not enormous. Like maybe the size of 2-3 elephants.

    Reloading the map file will usually tell you if it worked. Sometimes the sphere is missing faces, or stretched strangely when you close and reopen the file.

    If by some change you do get a good working sphere, be warned that doing anything at all to it, like moving it for instance, may make it 'break'.

    If I need a small hollow sphere for a map, I make a pretty huge sphere with few sides, hollow it, scale it smaller, making sure that all sides are the same size, then make each brush face a detail.

    I once got a beach-ball sized 12 side sphere to work as a func_physbox, textured it with that moving star field-type texture and put a solid black sphere inside it. It was a pretty cool ball thingy.

    Good luck.

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  • Crazypip666's Levels
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    Posted 5 years ago
    Posted by Mexican Apple Thief
    Posted by Crazypip666 A sphere is the worst shape you can make in hammer, and hollowing it out is just not going to work.
    How would one go about making a sphere without, well, making a sphere?

    If you want to use a sphere, a model is much better. Spheres made in hammer just don't look or move correctly.

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  • Mexican Apple Thief's Levels
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    Posted 5 years ago
    Posted by Crazypip666
    Posted by Mexican Apple Thief
    Posted by Crazypip666 A sphere is the worst shape you can make in hammer, and hollowing it out is just not going to work.
    How would one go about making a sphere without, well, making a sphere?
    If you want to use a sphere, a model is much better. Spheres made in hammer just don't look or move correctly.

    I see. Thanks.

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  • Vcc2cc's Levels
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    Posted 5 years ago

    Crazy is right, it's sorta like dividing by zero

  • temion's Levels
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    Posted 5 years ago

    I'm taking a stab ot making a few dome shaped buildings, just to see what it will look like. Thanks for the tips Slifer. I'm going to try these techniques out to see if I can get it to work better.

    Bad Wolf, that reminds me of something i saw in a comic strip "Doc, it hurts when i do this" doc replies "So don't do that".

    Spheres are such an amazing shape for designing buildings and structures, sure everything super boxy works but, aesthetically speaking, I'd like to make something which is beautiful to look at. if i can get to work, that is...

    Was that a pulse...?
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    Posted 5 years ago

    Yeh i agree with Crazpip , spheres are best made as models

    OFFTOPIC: Isn't bad wolf from docter who?

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  • Crazypip666's Levels
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    Posted 5 years ago

    Take a look at this to learn how to make domes using displacements. Just a heads up, all of the domes you see in CS:S are models.

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  • GHS BoonDock's Levels
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    Posted 5 years ago

    Word of advise....dont hollow a sphere....its not the best of idea's

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