Kar-ate (Love and War Fix 6/2/14)

Give 'em the boot right in the fruit!

Apparently I was dubbed "The GameBanana Graveyard Digger" by the user that requested this.

Anyway, I was asked to try and fix an old v_machete mod know as "Kar-ate" where the sniper would fight with karate chops, punches, and a kick. Long story short, it was extremely hard, but I got it done in the end.

NOTES

  • Updated the old broken animations to work with today's c_models

  • Works with ALL SNIPER ONLY melee weapons

  • Works with any sniper reskin

  • Packed into VPK

  • If this is to break in any future update, I will try and fix it

  • Fixing this took more blood, sweat, tears, and the rage of a thousand suns to get this to work and I hope my efforts weren't for not

This took a solid 9 hours of work to get everything to work in the best way possible. And if you have a gripe with the animations, I'm not an animator I just fixed something incredibly hard to do.

VIDEO

Please rate and comment!

FAQ: Please read this before commenting below if you have a problem.

  • Help! none of the animations are playing! Its broken!

That's not a question... But none the less. If you are having issues with the animations not playing I strongly suggest that you check to see if you have any other reanimation packs, you can only have one or the other. Also check to make sure you are not playing on an sv_pure sever with custom animations on its black list.

  • The animations work but the crit leg kick doesn't!

What the hell that's not a que- whatever. This is usually caused by you having another mod that changes the sniper's c_model arms. Examples are the Falconer fix, the sniper arms fix, the pony sniper arms, or any other mod that changes the arms in any way.

  • Why do some times the attack sounds play on other weapons like the Conscientious Objector, and the mad milk and jarate when I throw them?

Nothing I can do about that! Blame VALVe for reusing sounds!

  • Does this come with thirdperson animations?

No this does not. The original never had them anyway. Plus the world view lacks a crit swing so no leg kick. It also helps for readability of what the enemy sniper has, since you already know what melee you have you don't need to see yours.

UPDATE (11/16/13)

  • FIXED FOR SCREAM FORTRESS 2013!

  • Now uses GameZombie's separate c_model aniamtions

  • If you have Paysus' Sniper animations also installed, please use the one that say it'll work with his animations.

  • If you do not, use the standalone VPK

Update 2 (6/20/14)

  • Fixed for the "Love and War" update

  • No longer Paysus compatible

Update 3 (6/22/140

  • Now its fixed for the "Love and War" update

  • Paysus' compatible again!
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Comments

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    FiveEyes
    1 month ago:

    Update 3 (6/22/140

    • Now its fixed for the "Love and War" update

    • Paysus' compatible again!

    • Big thanks to Taco for helping me fix the issue
    • Thanks x 1
    From now on, call me Big Boss
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    1 month ago:

    Posted by ShadoAnnaru Whoa, ok. When I try use this mod, my primary bugs out and looks like I'm trying to pull a huntsman, my secondary has the sniper chop hands and the smg is upside down on the right hand, and the melee is just invisible. I am using a texture mod for my sniper rifle and a custom model for my smg. Does any of these 2 conflict with this updated mod?

    I'll look into it.

    • Thanks x 1
    From now on, call me Big Boss
  • ShadoAnnaru
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    11 months old
    1 month ago:

    Whoa, ok. When I try use this mod, my primary bugs out and looks like I'm trying to pull a huntsman, my secondary has the sniper chop hands and the smg is upside down on the right hand, and the melee is just invisible. I am using a texture mod for my sniper rifle and a custom model for my smg. Does any of these 2 conflict with this updated mod?

    User Title
    Lord of Chaos
  • Alex_Lee
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    2 years old
    1 month ago:

    Talk about unarmed combat...

    Banana King
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    FiveEyes
    1 month ago:

    Update 2 (6/20/14)

    • Fixed for the "Love and War" update

    • No longer Paysus compatible
    From now on, call me Big Boss
  • atticust70
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    Tenderfoot
    12 months old
    2 months ago:

    Pros:

    • verry badass

    Cons:

    • snipers hands aren't metal ;-;

    Improvements:

    • could you replace the metal klanking sound with the sound of heavys fists please?

    Notes:

    • all aound a pretty good job m8
    Bananite
  • jgianlucas
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    Tenderfoot
    9 months old
  • ShadoAnnaru
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    11 months old
    4 months ago:

    Posted by The_Goozer Yo, how come all the right animations play, but Sniper doesn't go AH AH AH AH AH when he chops. Help?

    2 possible answers. Either the server you're in disables custom sounds or you already have a mod that changes melee sounds.

    • Agree x 1
    User Title
    Lord of Chaos
  • The_Goozer
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    Lollipop
    4 months old
    4 months ago:

    Yo, how come all the right animations play, but Sniper doesn't go AH AH AH AH AH when he chops. Help?

    Bananite
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    6 months ago:

    Posted by H1tm@n Yo, do you think it's possible to fix the HK usp 45 tactical?

    The what?

    • Win x 1
    From now on, call me Big Boss

Credits

Key Authors
Username
FiveEyes
Fixing/Fixing Animations/Compiling/Ect.
Original Authors
S0Me KiTTeN
Original Aniamtions
Contributors
Username
El Taco
Fixed c model arms

Submitter

Availability
Offline
Points Level
Peasant
12,981 points
Account Age Level
Graduate
3 years old

Username
FiveEyes

(Creator/Co-creator)

Rating

Expert+++
9.87/10
Based off 30 rating(s)

Additional Info

Model Class
Custom Model
Texture Class
Default

Stats

Post Count
205
ViewCount
31,155
Downloads
9,013
Date Added
1 year ago
Date Modified
1 month ago

License

THIS IS NOT TO BE RE-UPLOADED ANYWHERE ELSE IN ANY WAY, SHAPE, OR FORM. THIS IS TO BE EXCLUSIVE TO GAMEBANANA, AND TO ONLY BE USED AS A CLIENT SIDE MOD!

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