Bl8demast3r's Pack of 70 FOV Fixes

Update

This submission was updated.

6 Sep 2014 - Version 1.6.4

  • Updated Ambassador reload fix to most recent version.
  • Added optional fixed Engineer animations for the Pistol reload.
  • Added Big Kill reload fix.

See all Updates (24)

All of the 70 FOV fixes in one big pack.

Info

So here it is! The big pack of 70 FOV fixes that includes every 70 FOV Fix made by me to date. The 70 FOV fixes in here have been updated from the past, so I recommend to download this if you have been using my other fixes. This pack also includes Team Coloring for the classes I team colored in the past, I included some Non 70 FOV Team Colored models for the people who use custom animations or just don't play at 70 FOV.

Enjoy!

CHECK THE README FOR A LIST OF MODELS THE 70 FOV FIXES WILL REPLACE!

CUSTOM ANIMATIONS ARE NOW SUPPORTED FOR THE 70 FOV MODELS.

Credits

Preview

Steam Group

THIS WILL BE UPDATED CONTINUALLY SO BE SURE TO CHECK FOR UPDATES HERE OR THE STEAM GROUP!

REPORT BUGS IN STEAM GROUP!

Update 9/6/2014 v1.6.4
Updated Ambassador reload fix to most recent version.
Added optional fixed Engineer animations for the Pistol reload.
Added Big Kill reload fix.
Download 46 mb

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Comments

  • Scruffy_
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    2 days ago:

    When the Medic is healing someone, his right arm goes annoyingly back and forth. Is this a fault of the pack or is it just the default animation, just looking weird because the arms aren't supposed to be this long? If it is fixable, could someone fix it? It's pretty annoying to look at.

    Janitor
  • Matihood1
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    Posted by Janfon1

    I wonder how it will work on somewhere around 90 fov...

    The arms will probably be cut off but less than without the pack.

    LEARN HOW TO USE BB-CODE!
  • Janfon1
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    I wonder how it will work on somewhere around 90 fov...

    The One and The Only.
  • Matihood1
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    Posted by Fergalicious

    The texutre only Team Colored Engineer Hands and Team Colored 2 Heavy Hands don't work on BLU. They appear in the world fine, but not in first person. Also, the huntsman/fortified compound doesn't have the watch on them with custom animations. They work with every other weapon. Thanks for listening! Love this mod! :D

    Textures don't work for BLU because hand models for Engineer and Heavy aren't team colored by default. You need to use team colored models as well.

    LEARN HOW TO USE BB-CODE!
  • Fergalicious
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    5 days ago:

    The texutre only Team Colored Engineer Hands and Team Colored 2 Heavy Hands don't work on BLU. They appear in the world fine, but not in first person. Also, the huntsman/fortified compound doesn't have the watch on them with custom animations. They work with every other weapon. Thanks for listening! Love this mod! :D

    Bananite
  • Galactic
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    6 days ago:

    Bl8de fixed the Pistol! :D

    Because.
  • Heyo!
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    17 days ago:

    Nope

    Posted by Matihood1

    Posted by poopin dots

    The sniper hand fix doesnt work for me.... Pls help!

    Do you have any other reanimation packs or something like that?

    Hello.
  • Matihood1
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    Posted by poopin dots

    The sniper hand fix doesnt work for me.... Pls help!

    Do you have any other reanimation packs or something like that?

    LEARN HOW TO USE BB-CODE!
  • Heyo!
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    The sniper hand fix doesnt work for me.... Pls help!

    Hello.
  • Matihood1
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    19 days ago:

    Posted by LewdFruitington

    Not sure if it's just in my TF2, but the team-coloured gloves don't seem to work for Heavy in first person, whenever you have the Natascha equipped. I don't have any other Mods that could be conflicting with this Mod, and it only seems to be Natascha that is affected.

    If only Natascha is affected stock minigun must be as well because they share view and world models.

    LEARN HOW TO USE BB-CODE!

Credits

Key Authors
Bl8demast3r
70 FOV Fixes, Materials, Animations, Screenshots, and Video
Game Zombie
Spy Revolver fixes bullets and Sniper animations
Omolong
Fixed Sniper arm materials, and Updating Festive Ambassador model.
HelmoCC
Fixed Fixed L'Etranger
Old Hermit
Fixed Fixed L'Etranger
murphy7
T.I.P. Soldier arms, Original Sniper Hand Models/materials, and Revolver Fixes
T.I.P. (Team Fortress 2 Texture Improvement Project)
Heavy, Pyro, and Engineer materials base.
Valve
Team Fortress 2
Mr. Magoolachub
Fixed Scout bats

Submitter

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Bl8demast3r

(Creator/Co-creator)

Rating

Expert+++
10.00/10
Based off 30 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Custom Texture

Stats

Post Count
337
ViewCount
57,792
Downloads
18,764
Date Added
2 years ago
Date Modified
10 days ago

DevNotes

Please report bugs in the Steam group!

THIS WILL BE UPDATED CONTINUALLY SO BE SURE TO CHECK FOR UPDATES HERE!

License

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