Team Fortress 2

70 FOV Pyro arm fix V2 With team coloring

Info

So this will fix the Pyros cut off arm when he swings his melee, in V2 the fix is extended to crit swings. Team colored gloves has also been added in different versions. I included a team colored version without the 70 FOV Fix for Kiyoshi's animations. There is also an added optional texture for fixing the random gray spot on the edge of the Pyros arm without team coloring. The vanilla Axe was not changed in V2 due to V_Model animations that i'm still playing around with, but i've still included the fixed Axe from v1 that still works good. The arms are stretched quite a bit but since the animations move fast its basically unnoticeable. The only other way to fix the cut off arms would be to reanimate.

  • This works with ALL Pyro melee.

  • This will not work with any remodels of the vanilla Axe!

Enjoy!

TEAM COLORED INFORMATION

  • There is a NON 70 FOV fix team colored version for Kiyoshi's animations.

  • This will not work with the Bat out of hell! Some c_model team coloring is broken because of Valve.

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  • Secksy Medic avatar
    Secksy Medic Offline
    864 points Ranked 4409th
    Member Joined 4 years ago

    Can you make a version where the entire glove is team colored.

    Ze Charge iz Vready
  • FlameRice avatar
    FlameRice Offline
    328 points Ranked 9704th
    Member Joined 3 years ago

    Posted by Bl8demast3r

    Posted by Jukentosh I think I'll stick with your first version. These arms seem a bit too deformed for me...

    You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.

    I just played this in-game. The teamcolored gloves are boss, but the anims are slightly off and too slender.

    the Rice Whisperer avatar
    User Title
    the Rice Whisperer
  • TheMann avatar
    TheMann Offline
    3,539 points Ranked 1082nd
    Member Joined 3 years ago

    Slenderpyro.

  • Ti|Nith avatar
    Ti|Nith Offline
    2,870 points Ranked 1313rd
    Member Joined 3 years ago

    Posted by FlameRice Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3

    Someone did actually make team-colored pyro arms already, just not on GB. There's a download for that on Facepunch.com, maybe I can find the link.

    Is that my blood? avatar
    User Title
    Is that my blood?
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by Jukentosh I think I'll stick with your first version. These arms seem a bit too deformed for me...

    You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.

    I uhh Fix things..... avatar
    User Title
    I uhh Fix things.....
  • Juken avatar
    Juken Offline
    2,582 points Ranked 1459th
    Member Joined 6 years ago

    I think I'll stick with your first version. These arms seem a bit too deformed for me...

    Juken
  • FlameRice avatar
    FlameRice Offline
    328 points Ranked 9704th
    Member Joined 3 years ago

    Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3

    the Rice Whisperer avatar
    User Title
    the Rice Whisperer
  • Hawkshadow741 avatar
    Hawkshadow741 Offline
    4,766 points Ranked 809th
    Member Joined 6 years ago

    oh god those arms scare me

    the're like noooooodles or something

    • Funny x 1
    • Agree x 2
    Self-Proclaimed King Midas avatar
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    Self-Proclaimed King Midas
  • DXZ avatar
    DXZ Offline
    2,871 points Ranked 1311st
    Member Joined 3 years ago

    Should of made the finger tips grey. Overall very nice team coloring and fix!

    10.00/10

    Foxy the Pirate Fox avatar
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    Foxy the Pirate Fox
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by Imperfectionist Hippie The arms seem a bit stretched, looks a bit unhealthy.

    The only other way to fix the cut off arms is to reanimate. I'm not an animator yet and plus the animations move so fast you barely notice.

    I uhh Fix things..... avatar
    User Title
    I uhh Fix things.....

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Credits

Key Authors
Bl8demast3r
70 FOV Fix, Team coloring and Animations
Valve
Axe model
Original Authors
Valve
Animations and Arm models

Submitter

Bl8demast3r avatar
Bl8demast3r avatar Offline
5,474 points Ranked 687th
Member Joined 6 years ago

Bl8demast3r avatar
Bl8demast3r

Creator

Category

Rating

9.70/10
Expert+
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
Hacked Default Model
Texture Class
Recolor

Stats

Posts
12
Views
8,395
Downloads
1,577
Date Added
3 years ago
Date Modified
3 years ago