70 FOV Pyro arm fix V2 With team coloring

This fixes the cut off arm at 70 FOV with crit swings, also adds optional team coloring.

Info

So this will fix the Pyros cut off arm when he swings his melee, in V2 the fix is extended to crit swings. Team colored gloves has also been added in different versions. I included a team colored version without the 70 FOV Fix for Kiyoshi's animations. There is also an added optional texture for fixing the random gray spot on the edge of the Pyros arm without team coloring. The vanilla Axe was not changed in V2 due to V_Model animations that i'm still playing around with, but i've still included the fixed Axe from v1 that still works good. The arms are stretched quite a bit but since the animations move fast its basically unnoticeable. The only other way to fix the cut off arms would be to reanimate.

  • This works with ALL Pyro melee.

  • This will not work with any remodels of the vanilla Axe!

Enjoy!

TEAM COLORED INFORMATION

  • There is a NON 70 FOV fix team colored version for Kiyoshi's animations.

  • This will not work with the Bat out of hell! Some c_model team coloring is broken because of Valve.

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Comments

  • Secksy Medic's Levels
    • P1: Beggar
      Points: 864
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Can you make a version where the entire glove is team colored.

    Ze Charge iz Vready
  • FlameRice's Levels
    • P1: Beggar
      Points: 418
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    Posted by Bl8demast3r

    Posted by Jukentosh I think I'll stick with your first version. These arms seem a bit too deformed for me...

    You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.

    I just played this in-game. The teamcolored gloves are boss, but the anims are slightly off and too slender.

    User Title
    the Rice Whisperer
  • TheMann's Levels
    • P2: Drudge
      Points: 2,435
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    Slenderpyro.

  • Ti|Nith's Levels
    • P1: Beggar
      Points: 973
    • E1: Helper
      EF: 1
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    Posted by FlameRice Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3

    Someone did actually make team-colored pyro arms already, just not on GB. There's a download for that on Facepunch.com, maybe I can find the link.

    User Title
    Is that my blood?
  • Bl8demast3r's Levels
    • P2: Drudge
      Points: 3,474
    • E1: Helper
      EF: 1
    • A5: Veteran
      Account Age: 4 years
    Posted 1 year ago

    Posted by Jukentosh I think I'll stick with your first version. These arms seem a bit too deformed for me...

    You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.

    User Title
    I uhh Fix things.....
  • Butter Lettuce Party Animal's Levels
    • P2: Drudge
      Points: 2,592
    • A5: Veteran
      Account Age: 5 years
    Posted 1 year ago

    I think I'll stick with your first version. These arms seem a bit too deformed for me...

    Juken
  • FlameRice's Levels
    • P1: Beggar
      Points: 418
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3

    User Title
    the Rice Whisperer
  • Hawkshadow741's Levels
    • P2: Drudge
      Points: 2,102
    • A5: Veteran
      Account Age: 5 years
    Posted 1 year ago

    oh god those arms scare me

    the're like noooooodles or something

    • Funny x 1
    • Agree x 2
    User Title
    Self-Proclaimed King Midas
  • DXZ's Levels
    • P2: Drudge
      Points: 2,053
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    Should of made the finger tips grey. Overall very nice team coloring and fix!

    Zoroark
  • Bl8demast3r's Levels
    • P2: Drudge
      Points: 3,474
    • E1: Helper
      EF: 1
    • A5: Veteran
      Account Age: 4 years
    Posted 1 year ago

    Posted by Imperfectionist Hippie The arms seem a bit stretched, looks a bit unhealthy.

    The only other way to fix the cut off arms is to reanimate. I'm not an animator yet and plus the animations move so fast you barely notice.

    User Title
    I uhh Fix things.....

Credits

Submitter
Bl8demast3r's Levels
  • P2: Drudge
    Points: 3,474
  • E1: Helper
    EF: 1
  • A5: Veteran
    Account Age: 4 years
Username
Bl8demast3r
(Creator/Co-creator)
Key Authors
Bl8demast3r
70 FOV Fix, Team coloring and Animations
Valve
Axe model
Original Authors
Valve
Animations and Arm models

Rating

Expert+
9.70/10
Based off 10 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Recolor

Stats

Post Count
12
ViewCount
5,374
Downloads
1,018
Date Added
1 year ago
Date Modified
1 year ago

License

N/A

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