Team Fortress 2

Bob Cart

For texture installation, you will need to of the folders in the Materials folder. The "Necessary Materials" folder and one of the 2 Bob-omb folders. These are the same folders/materials as the Bob-Omb skin, so be careful when uninstalling one or the other.

And I know someone is going to complain about the bob-ombs in the cart itself are not team colored- There is nothing I can do.

(The textures are baked. I can work around that, but not right now)

Enjoy.

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  • M1GU31 avatar
    M1GU31 Offline
    1,192 points Ranked 3237th
    Member Joined 3 years ago
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    Dope :)

    10.00/10

    Life Is A Gamble
  • UnintelGen avatar
    UnintelGen Offline
    3,840 points Ranked 968th
    Member Joined 4 years ago
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    Sad news, nobody! I've encountered a pretty bad, and possibly unfixable, bug. In Goldrush, the first part, you may notice other bomb carts in the background of the spawn. They don't play nicely with this skin. They are the same MDLs used for the game proper, but they don't like the bob-omb on top. Here's a shot.

    Damnest thing, ain't it? (I have LODs off, so that might be the reason, but I doubt it.)

    Edit: Presumably this applies for all stationary bomb cart props. It's view dependent, so when you are not looking at the cart, it will not "pop" as you can see in the shot above.

    • Funny x 1
    • Interesting x 1
    Bananite
  • Rodrigo Gern avatar
    Rodrigo Gern Offline
    741 points Ranked 4966th
    Member Joined 3 years ago
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    SO funny skin =)

    10.00/10

    SOU FODA! ding ding ding. avatar
    User Title
    SOU FODA! ding ding ding.
  • R64 avatar
    R64 avatar Offline
    3,274 points Ranked 1159th
    Member Joined 4 years ago
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    Downloaded and installed. Finally, my Mario-themed TF2 Items are complete!

    10.00/10

    • Agree x 1
    • Win x 1
    • Helpful x 1
    • Interesting x 1
    Meaning of Life: Your choice. avatar
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    Meaning of Life: Your choice.
  • UnintelGen avatar
    UnintelGen Offline
    3,840 points Ranked 968th
    Member Joined 4 years ago
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    Posted by The Scarecrow Link for TF2 Health Icon HUD please? :3

    Health Logo Skin

    It's a pretty damn awesome health logo. (I don't like the one Valve uses) I'm surprised not everyone uses it.

    Posted by Hawkshadow741 does it include team colored bombs for Payload Race?

    Unfortunately, no it doesn't. The base/dispenser, however is. And the Bob-Omb on top of the dispenser can be team colored (Uses the same textures and materials as "Da Bomb" so they will be one and the same no matter what. If you already have Da Bomb installed, then there will be no need for one of the texture folders inside the download here.)

    Bananite
  • The Scarecrow avatar
    The Scarecrow Offline
    843 points Ranked 4464th
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    Link for TF2 Health Icon HUD please? :3

  • Hawkshadow741 avatar
    Hawkshadow741 Offline
    4,141 points Ranked 909th
    Member Joined 6 years ago
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    does it include team colored bombs for Payload Race?

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    Self-Proclaimed King Midas
  • The Tattle-Tale Strangler avatar
    The Tattle-Tale Strangler Offline
    217 points Ranked 13020th
    Member Joined 3 years ago
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    So many bomb-ombs lately. But hey, I i'm liking these skins!

    Say what again.
  • Battle Bee avatar
    Battle Bee Offline
    921 points Ranked 4137th
    Member Joined 3 years ago
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    :O

    9.50/10

  • UnintelGen avatar
    UnintelGen Offline
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    Member Joined 4 years ago
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    Posted by EarthApocalypto Ooh. Nice idea. Do the little feets on the Bom-ombs move and stuff?

    Would be nice, but no. The reason why is that the model itself is already too complicated for Source. The one mounted on the cart does move and uses the same animation/model/materials as Da Bomb.

    (In model viewer, don't enable wireframe/painting/vertex normals/ or anything like that. It will error and then crash)

    For reference, the Bomb cart mesh unaltered is under 15,000k polys. The bomb cart here is 40,000k+ polys. There's a lot of Bob-Ombs there. (Over 30, I believe)

    Posted by Gintoki Sakata Wrong category move before someone flags

    Whoops. I'll fix it. Must've completely over looked it.

    • Interesting x 1
    Bananite

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Credits

Key Authors
UnintelGen
Modelling/Texturing/Compiling/Bob-Omb Placing

Submitter

UnintelGen avatar
UnintelGen Offline
3,840 points Ranked 968th
Member Joined 4 years ago

UnintelGen
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Rating

9.86/10
Expert+
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Posts
14
Views
8,134
Downloads
2,605
Date Added
3 years ago
Date Modified
3 years ago

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