Team Fortress 2

The Provisioner

The Provisioner

Pootis gun.

The Provisioner Skin screenshot

I just had to go and finish the mockup minigun version of the Recycled Replenisher.

This download contains the replacements for Brass Beast, Iron Curtain and Tomislav.

Workshop link

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  • Gentleman Cat avatar
    Gentleman Cat Offline
    1,505 points Ranked 2712th
    Member Joined 2 years ago
    Report post
    2 years ago:

    Posted by PunchyVG make a natasha version pls and ty

    Natasha is a re-skin of the Mini-gun ,and the ammo belt is a separate part of the gun as well.

    Hamburger Lint
  • FUNKe avatar
    FUNKe Offline
    1,887 points Ranked 2171st
    Member Joined 4 years ago
    Report post
    2 years ago:

    make a natasha version pls and ty

    Fullmetal
  • Herr Lenald avatar
    Herr Lenald Offline
    656 points Ranked 5777th
    Member Joined 3 years ago
    Report post
    2 years ago:

    Love the mod, very well made. Also, what Heavy skin is that?

    Bananite
  • Edgecution616 avatar
    Edgecution616 Offline
    1,194 points Ranked 3384th
    Member Joined 4 years ago
    Report post
    3 years ago:

    Do you think you could make a replacer for the stock minigun? I tried but I couldn't get first person to work.

    Bananite
  • Verkister avatar
    Verkister Offline
    1,411 points Ranked 2884th
    Member Joined 4 years ago
    Report post
    3 years ago:

    Posted by SirReginald Would it be possible to mke it so it only replaces one wep rather than all 3?

    Read the readme file.

    models/weapons/c_models/

    c(underline)gatling(underline)gun for Brass Beast, c(underline)iron(underline)curtain and c_tomislav are pretty self explanatory.

    Whoah this site has some retarded text shaping methods.

    Poopy butt
  • SirReginald avatar
    SirReginald Offline
    Member Joined 3 years ago
    Report post
    3 years ago:

    Would it be possible to mke it so it only replaces one wep rather than all 3?

    Bananite
  • gateboy6 avatar
    gateboy6 Offline
    Member Joined 3 years ago
    Report post
    3 years ago:

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    http://www.youtube.com/watch?v=rYHnkhkNB7w

    Bananite
  • TheMann avatar
    TheMann Online @ Polls > Crosshairs or sights?
    3,986 points Ranked 1052nd
    Member Joined 3 years ago
    Report post
    3 years ago:

    I forgot to say. Makeshift weapons are badass 10/10.

    Nice work.

    10/10

  • kinne avatar
    kinne Offline
    1,293 points Ranked 3153rd
    Member Joined 4 years ago
    Report post
    3 years ago:

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    My idea is gimmicky as fuck, but I would use it. Choose only one of the lettered stats and add it to the rest of the stats:

    A: -50% damage done (More team oriented)

    B: +25% firing speed, +50% bullet stray (Prevent damage/healing spam by forcing frequent ammo runs)

    C: -50% ammo carried (To prevent being able to fully heal another heavy)

    D: Must reload after every 25 shots, 3 second reload, +50% ammo carried (Reload gives vulnerability while healing your team, so you aren't the equivalent of a permanent quick fix uber)

    +25% spin up time

    When fired at teammates, each bullet restores 1 hp

    When fired at friendly engineers, each bullet restores 5 metal

    When fired at friendly buildings, each bullet restores 1 metal worth of bullets and health

    Bullets do not restore sentry rockets

    Bullets do not add metal towards upgrading buildings

    8/10

    Bananite
  • TheMann avatar
    TheMann Online @ Polls > Crosshairs or sights?
    3,986 points Ranked 1052nd
    Member Joined 3 years ago
    Report post
    3 years ago:

    Posted by Ghostly!

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    Valve aren't going to use those stats, I don't know why so many people post stats. Because Valve won't do them..

    I noticed that.. It was simply an idea.

    10/10

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Key Authors
Verkister
Pretty much everything.
Special Thanks
Blaholtzen
Barrel logos.

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Verkister avatar
Verkister Offline
1,411 points Ranked 2884th
Member Joined 4 years ago

Verkister
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Packs icon
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Game

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Team Fortress 2
Team Fortress 2

Details

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Posts
28
Views
18,055
Downloads
6,626
Date Added
3 years ago
Nov 16 2012 @ 10:29pm UTC
Date Modified
3 years ago
Nov 16 2012 @ 10:40pm UTC

Rating

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This module shows the average user rating of this Skin.
9.8
Expert++
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

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CriterionAvg.VotesRange
Overall 9.8 21 8 to 10
Animation 9.5 2 9 to 10
Detail 9.6 5 9 to 10
Functionality 10 2 10 to 10
Realism 9.3 3 8 to 10
Texture 9.8 4 9 to 10
Model 10 4 10 to 10
Originality 8.6 5 4 to 10

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No stealing pls :3

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