The Provisioner

I just had to go and finish the mockup minigun version of the Recycled Replenisher.

This download contains the replacements for Brass Beast, Iron Curtain and Tomislav.

Workshop link

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Comments

  • Gentleman Cat avatar
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    8 months ago:

    Posted by PunchyVG make a natasha version pls and ty

    Natasha is a re-skin of the Mini-gun ,and the ammo belt is a separate part of the gun as well.

    Hamburger Lint
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    1 year ago:

    make a natasha version pls and ty

    Fullmetal
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    1 year ago:

    Love the mod, very well made. Also, what Heavy skin is that?

    Bananite
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    2 years ago:

    Do you think you could make a replacer for the stock minigun? I tried but I couldn't get first person to work.

    Bananite
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    2 years ago:

    Posted by SirReginald Would it be possible to mke it so it only replaces one wep rather than all 3?

    Read the readme file.

    models/weapons/c_models/

    c(underline)gatling(underline)gun for Brass Beast, c(underline)iron(underline)curtain and c_tomislav are pretty self explanatory.

    Whoah this site has some retarded text shaping methods.

    Poopy butt
  • SirReginald avatar
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    2 years ago:

    Would it be possible to mke it so it only replaces one wep rather than all 3?

    Bananite
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    2 years ago:

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    http://www.youtube.com/watch?v=rYHnkhkNB7w

    Bananite
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    2 years ago:

    I forgot to say. Makeshift weapons are badass 10/10.

    Nice work.

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    2 years ago:

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    My idea is gimmicky as fuck, but I would use it. Choose only one of the lettered stats and add it to the rest of the stats:

    A: -50% damage done (More team oriented)

    B: +25% firing speed, +50% bullet stray (Prevent damage/healing spam by forcing frequent ammo runs)

    C: -50% ammo carried (To prevent being able to fully heal another heavy)

    D: Must reload after every 25 shots, 3 second reload, +50% ammo carried (Reload gives vulnerability while healing your team, so you aren't the equivalent of a permanent quick fix uber)

    +25% spin up time

    When fired at teammates, each bullet restores 1 hp

    When fired at friendly engineers, each bullet restores 5 metal

    When fired at friendly buildings, each bullet restores 1 metal worth of bullets and health

    Bullets do not restore sentry rockets

    Bullets do not add metal towards upgrading buildings

    Bananite
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    2 years ago:

    Posted by Ghostly!

    Posted by TheMann Idea for stats in the workshop:

    Ammo reduced by 50%

    Ammo regenerates by 6 per second while not spinning or firing.

    Damage reduced by 15%

    Fire rate increased by 20%

    Bullet spread increased by 20%

    Valve aren't going to use those stats, I don't know why so many people post stats. Because Valve won't do them..

    I noticed that.. It was simply an idea.

Credits

Key Authors
Verkister
Pretty much everything.
Special Thanks
Blaholtzen
Barrel logos.

Submitter

Verkister avatar
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Verkister
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Rating

Expert++
9.75/10
Based off 21 rating(s)

Details

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
28
ViewCount
14,065
Downloads
4,872
Date Added
2 years ago
Date Modified
2 years ago

License

No stealing pls :3

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