Pootis gun.
I just had to go and finish the mockup minigun version of the Recycled Replenisher.
This download contains the replacements for Brass Beast, Iron Curtain and Tomislav.
Pootis gun.
I just had to go and finish the mockup minigun version of the Recycled Replenisher.
This download contains the replacements for Brass Beast, Iron Curtain and Tomislav.
Want access to cool stuff? As a member you can:
Do you think you could make a replacer for the stock minigun? I tried but I couldn't get first person to work.
Posted by SirReginald
Would it be possible to mke it so it only replaces one wep rather than all 3?
Read the readme file.
models/weapons/c_models/
c(underline)gatling(underline)gun for Brass Beast, c(underline)iron(underline)curtain and c_tomislav are pretty self explanatory.
Whoah this site has some retarded text shaping methods.
Would it be possible to mke it so it only replaces one wep rather than all 3?
Posted by TheMann
Idea for stats in the workshop:
Ammo reduced by 50%
Ammo regenerates by 6 per second while not spinning or firing.
Damage reduced by 15%
Fire rate increased by 20%
Bullet spread increased by 20%
http://www.youtube.com/watch?v=rYHnkhkNB7w
I forgot to say. Makeshift weapons are badass 10/10.
Nice work.
Posted by TheMann
Idea for stats in the workshop:
Ammo reduced by 50%
Ammo regenerates by 6 per second while not spinning or firing.
Damage reduced by 15%
Fire rate increased by 20%
Bullet spread increased by 20%
My idea is gimmicky as fuck, but I would use it. Choose only one of the lettered stats and add it to the rest of the stats:
A: -50% damage done (More team oriented)
B: +25% firing speed, +50% bullet stray (Prevent damage/healing spam by forcing frequent ammo runs)
C: -50% ammo carried (To prevent being able to fully heal another heavy)
D: Must reload after every 25 shots, 3 second reload, +50% ammo carried (Reload gives vulnerability while healing your team, so you aren't the equivalent of a permanent quick fix uber)
+25% spin up time
When fired at teammates, each bullet restores 1 hp
When fired at friendly engineers, each bullet restores 5 metal
When fired at friendly buildings, each bullet restores 1 metal worth of bullets and health
Bullets do not restore sentry rockets
Bullets do not add metal towards upgrading buildings
Posted by Ghostly!
Posted by TheMann
Idea for stats in the workshop:
Ammo reduced by 50%
Ammo regenerates by 6 per second while not spinning or firing.
Damage reduced by 15%
Fire rate increased by 20%
Bullet spread increased by 20%
Valve aren't going to use those stats, I don't know why so many people post stats. Because Valve won't do them..
I noticed that.. It was simply an idea.
Posted by TheMann
Idea for stats in the workshop:
Ammo reduced by 50%
Ammo regenerates by 6 per second while not spinning or firing.
Damage reduced by 15%
Fire rate increased by 20%
Bullet spread increased by 20%
Valve aren't going to use those stats, I don't know why so many people post stats. Because Valve won't do them..
Idea for stats in the workshop:
Ammo reduced by 50%
Ammo regenerates by 6 per second while not spinning or firing.
Damage reduced by 15%
Fire rate increased by 20%
Bullet spread increased by 20%
Posted by TheFantasticDoctor_Whoa
I'd love to have this replace the Heater even though I know you didn't provide the files for it. Would a simple renaming of the files do, or would replacing the Heater be more involved than that?
It's more involved, you have to hex it differently as well
Team Fortress 2
Team Fortress 2
Half-Life
Team Fortress 2
Team Fortress 2
Team Fortress 2
Team Fortress 2
Team Fortress 2
Team Fortress 2