The Odd Job

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Comments

  • CptXavious's Levels
    • P1: Beggar
      Points: 99
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 2 months ago

    Posted by Mexican Apple Thief Actually we made sure it fits perfectly on scout's head. He just has big hands.

    And I'm conservative with styles, I wouldn't do it just because I can, that just seems cluttery, I'd need a good idea first. But thank you!

    Yeah, I guess his big hands make it look off. I still love it all the same!

    And yeah, I know what you mean. Perfectly understandable.

    Once more, thanks for the great reskin!

    User Title
    Bananite
  • Mexican Apple Thief's Levels
    • P2: Drudge
      Points: 3,425
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 2 months ago

    Posted by CptXavious

    Love it! Seems entirely appropriate for the game, and the equip animation looks a heck of a lot better with this than the default model.

    I think it could be scaled up a bit, looks rather tiny right now (for the first person view) and unable to fit on anyone's head, but its not really going to make me stop using it, either way.

    I also wouldn't mind seeing it make use of the styles, simply because its there, but I have no idea what other style you could do for this other than maybe a dented brim or something.

    Anyways, thanks for the great model!

    Actually we made sure it fits perfectly on scout's head. He just has big hands.

    And I'm conservative with styles, I wouldn't do it just because I can, that just seems cluttery, I'd need a good idea first. But thank you!

    User Title
    El ladrón de las manzanas
  • Mexican Apple Thief's Levels
    • P2: Drudge
      Points: 3,425
    • E1: Helper
      EF: 6
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 2 months ago

    Posted by Ryo Hazuki

    When you made this model and tested it ingame, did you get any errors like

    "Ignoring unreasonable position (x, y, z) from vphysics! (entity tf _ projectile _ cleaver)"

    I'm trying to make a new model myself and it keeps giving me that in the console, and it won't show up when I throw it.

    No, unfortunately I don't know what is causing your error, but good luck to you. Perhaps you should center your model and physics model at 0,0,0 ?

    User Title
    El ladrón de las manzanas
  • CptXavious's Levels
    • P1: Beggar
      Points: 99
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 2 months ago

    Love it! Seems entirely appropriate for the game, and the equip animation looks a heck of a lot better with this than the default model.

    I think it could be scaled up a bit, looks rather tiny right now (for the first person view) and unable to fit on anyone's head, but its not really going to make me stop using it, either way.

    I also wouldn't mind seeing it make use of the styles, simply because its there, but I have no idea what other style you could do for this other than maybe a dented brim or something.

    Anyways, thanks for the great model!

    User Title
    Bananite
  • Ryo Hazuki's Levels
    • P2: Drudge
      Points: 1,118
    • C1: Member
    • A1: Lollipop
      Account Age: 4 months
    Posted 2 months ago

    When you made this model and tested it ingame, did you get any errors like

    "Ignoring unreasonable position (x, y, z) from vphysics! (entity tf _ projectile _ cleaver)"

    I'm trying to make a new model myself and it keeps giving me that in the console, and it won't show up when I throw it.

    -PG-
  • louis14ph's Levels
    • P1: Beggar
      Points: 22
    • C1: Member
    • A1: Lollipop
      Account Age: 6 months
    Posted 3 months ago

    Thanks STAR_ ! <3

    Bananite
  • Cheezeh's Levels
    • P1: Beggar
      Points: 229
    • C1: Member
    • A2: Tenderfoot
      Account Age: 8 months
    Posted 3 months ago

    They're not the greatest, but I made Backpack Icons.

    • Thanks x 1
    User Title
    MEEEM
  • Cal-See-Yum's Levels
    • P1: Beggar
      Points: 386
    • C1: Member
    • A2: Tenderfoot
      Account Age: 6 months
  • kilgorx's Levels
    • P1: Beggar
      Points: 32
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 4 months ago

    Free Hats For All!!!!

    Bananite
  • HeroDjango's Levels
    • P1: Beggar
      Points: 836
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 4 months ago

    This is just too appropriate for Team Fortress 2. Like, I just want to shout: "Shut up and take my metal!"

    It's mind-blowingly heroic

Credits

Submitter
Mexican Apple Thief's Levels
  • P2: Drudge
    Points: 3,425
  • E1: Helper
    EF: 6
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
Mexican Apple Thief (Creator/Co-creator)
Key Authors
Mexican
Model
Void
Texture / Idea

Rating

9.66/10
Based off 30 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
50
ViewCount
21,815
Downloads
5,273
Date Added
6 months ago
Date Modified
6 months ago

License

N/A

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