Team Fortress 2

70 FOV Medic arm fix

Info

So this will fix the medic melee and Medigun cut off arm models at 70 FOV.

  • This works with _ALL_ Medic C Primary.
    • This works with _ALL_ Medic C Secondary.
      • This works with _ALL_ Medic C Melee.
  • This will not work with any remodels of the vanilla Bonesaw!
  • This will not work with any remodels of the vanilla Medigun!
**Enjoy!** Tumblr
== [](http://bl8demast3r.tumblr.com/ "click me") Problems?
== If there is a custom reskin that **Will not** work with this, please let me know! NEW RELEASE == DOWNLOAD THE PACK HERE [](http://tf2.gamebanana.com/skins/124706 "click me")
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  • Little Stabby avatar
    Little Stabby Offline
    165 points Ranked 15864th
    Member Joined 1 year ago

    Does this (From the pack) work with a re-animation? (Namely Paysus')

    Why do I bother..
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by Selbi I think these are borked. Anything that isn't a v_model doesn't show up.

    Then you should get the updated pack I clearly shown in the description.

    I uhh Fix things..... avatar
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  • Selbi avatar
    Selbi Offline
    2,468 points Ranked 1544th
    Member Joined 3 years ago

    I think these are borked. Anything that isn't a v_model doesn't show up.

    10.00/10

    ~ With love from Germany ~
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by King-of-Salmon

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

    Then only install the v_models folder.

    • Helpful x 1
    • Thanks x 1
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  • King of Salmon avatar
    King of Salmon Offline
    986 points Ranked 3927th
    Member Joined 3 years ago

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I uhh Fix things..... avatar
    User Title
    I uhh Fix things.....
  • King of Salmon avatar
    King of Salmon Offline
    986 points Ranked 3927th
    Member Joined 3 years ago

    Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    5,474 points Ranked 687th
    Member Joined 6 years ago

    Posted by Genuine_Wolf

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

    This works fine with custom skins of the medic. Also bot killers should be fine.

    I uhh Fix things..... avatar
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    I uhh Fix things.....
  • GenuineToaster avatar
    GenuineToaster Offline
    857 points Ranked 4440th
    Member Joined 3 years ago

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

  • ZEUBERMAN avatar
    ZEUBERMAN Offline
    Member Joined 3 years ago

    When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    Heal me. Later

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Credits

Key Authors
Bl8demast3r
Fix
Valve
Models

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Bl8demast3r avatar
Bl8demast3r avatar Offline
5,474 points Ranked 687th
Member Joined 6 years ago

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Bl8demast3r

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Rating

9.90/10
Expert+
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
Hacked Default Model
Texture Class
Default

Stats

Posts
18
Views
9,159
Downloads
2,985
Date Added
3 years ago
Date Modified
3 years ago