Team Fortress 2

70 FOV Medic arm fix

This is a Skin for Team Fortress 2 submitted by Bl8demast3r.

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70 FOV Medic arm fix

Info

So this will fix the medic melee and Medigun cut off arm models at 70 FOV.

  • This works with _ALL_ Medic C Primary.
    • This works with _ALL_ Medic C Secondary.
      • This works with _ALL_ Medic C Melee.
  • This will not work with any remodels of the vanilla Bonesaw!
  • This will not work with any remodels of the vanilla Medigun!
**Enjoy!** Tumblr
== Problems?
== If there is a custom reskin that **Will not** work with this, please let me know! NEW RELEASE == DOWNLOAD THE PACK HERE

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Comments

  • Little Stabby avatar
    Member Joined 2 years ago
    170 points Ranked 16364th
    Report post
    2 years ago:
    Does this (From the pack) work with a re-animation? (Namely Paysus')
    Why do I bother..
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 6 years ago
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    Report post
    2 years ago:

    Posted by Selbi I think these are borked. Anything that isn't a v_model doesn't show up.

    Then you should get the updated pack I clearly shown in the description.

    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....
  • Selbi avatar
    Selbi Offline
    Member Joined 4 years ago
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    Report post
    2 years ago:
    I think these are borked. Anything that isn't a v_model doesn't show up.

    10/10

    ~ With love from Germany ~
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 6 years ago
    6,171 points Ranked 639th
    11 medals 0 legendary, 0 rare
    • Sprayer of the Month, March 2013 Medal icon
    • Submitted 10 Skins Medal icon
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    Report post
    3 years ago:

    Posted by King-of-Salmon

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

    Then only install the v_models folder.

    • Helpful x 1
    • Thanks x 1
    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....
  • King of Salmon avatar
    Member Joined 3 years ago
    986 points Ranked 4152nd
    Report post
    3 years ago:

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 6 years ago
    6,171 points Ranked 639th
    11 medals 0 legendary, 0 rare
    • Sprayer of the Month, March 2013 Medal icon
    • Submitted 10 Skins Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    Report post
    3 years ago:

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....
  • King of Salmon avatar
    Member Joined 3 years ago
    986 points Ranked 4152nd
    Report post
    3 years ago:
    Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 6 years ago
    6,171 points Ranked 639th
    11 medals 0 legendary, 0 rare
    • Sprayer of the Month, March 2013 Medal icon
    • Submitted 10 Skins Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    Report post
    3 years ago:

    Posted by Genuine_Wolf

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

    This works fine with custom skins of the medic. Also bot killers should be fine.

    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....
  • GenuineToaster avatar
    Member Joined 3 years ago
    857 points Ranked 4706th
    Report post
    3 years ago:

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

  • ZEUBERMAN avatar
    ZEUBERMAN Offline
    Member Joined 4 years ago
    Report post
    3 years ago:
    When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?
    Heal me. Later

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Bl8demast3r avatar
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Member Joined 6 years ago
6,171 points Ranked 639th
11 medals 0 legendary, 0 rare
  • Sprayer of the Month, March 2013 Medal icon
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  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
  • 1 post awarded Exemplary Feedback Medal icon
  • One month a member Medal icon

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18
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Date Added
4 years ago
Sep 4 2012 @ 8:36pm UTC
Date Modified
3 years ago
Feb 28 2013 @ 11:09pm UTC
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