70 FOV Medic arm fix

Info

So this will fix the medic melee and Medigun cut off arm models at 70 FOV.

  • This works with _ALL_ Medic C Primary.
    • This works with _ALL_ Medic C Secondary.
      • This works with _ALL_ Medic C Melee.
  • This will not work with any remodels of the vanilla Bonesaw!
  • This will not work with any remodels of the vanilla Medigun!
**Enjoy!** Tumblr
== [](http://bl8demast3r.tumblr.com/ "click me") Problems?
== If there is a custom reskin that **Will not** work with this, please let me know! NEW RELEASE == DOWNLOAD THE PACK HERE [](http://tf2.gamebanana.com/skins/124706 "click me")

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Comments

  • Bl8demast3r's Levels
    • P2: Drudge
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    Posted 5 months ago

    Posted by Selbi I think these are borked. Anything that isn't a v_model doesn't show up.

    Then you should get the updated pack I clearly shown in the description.

    User Title
    I uhh Fix things.....
  • Selbi's Levels
    • P2: Drudge
      Points: 1,543
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    Posted 5 months ago

    I think these are borked. Anything that isn't a v_model doesn't show up.

    ~ With love from Germany ~
  • Bl8demast3r's Levels
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    Posted 1 year ago

    Posted by King-of-Salmon

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

    Then only install the v_models folder.

    • Helpful x 1
    • Thanks x 1
    User Title
    I uhh Fix things.....
  • King-of-Salmon's Levels
    • P1: Beggar
      Points: 770
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      Account Age: 1 year
    Posted 1 year ago

    Posted by Bl8demast3r

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    I'm not sure about that..not for the vanilla medigun anyway. As you can see in his video : http://youtu.be/7Wis3uu4VQU?t=2m15s the arms while holding the medigun are cut at 70 FOV.

  • Bl8demast3r's Levels
    • P2: Drudge
      Points: 3,524
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      EF: 1
    • A5: Veteran
      Account Age: 4 years
    Posted 1 year ago

    Posted by King-of-Salmon Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

    His animations are already 70 FOV fixed.

    User Title
    I uhh Fix things.....
  • King-of-Salmon's Levels
    • P1: Beggar
      Points: 770
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    Is it supposed to work with Kiyoshi's animations ? Because for me, blutsauger, overdose, and CC animations are bugged after installing this along with Kiyoshi's work.

  • Bl8demast3r's Levels
    • P2: Drudge
      Points: 3,524
    • E1: Helper
      EF: 1
    • A5: Veteran
      Account Age: 4 years
    Posted 1 year ago

    Posted by Genuine_Wolf

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

    This works fine with custom skins of the medic. Also bot killers should be fine.

    User Title
    I uhh Fix things.....
  • GenuineToaster's Levels
    • P1: Beggar
      Points: 677
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      Account Age: 1 year
    Posted 1 year ago

    Posted by ZEUBERMAN When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    He said it won't work with custom reskins of the medic, meaning reskins of his coat, the botkillers should be fine. If you were to use a reskin for the medic's coat it will probably show the reskin up until the fixed part.

  • ZEUBERMAN's Levels
    • P1: Beggar
      Points: 77
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      Account Age: 2 years
    Posted 1 year ago

    When you said it does not work with remodels of the vanilla medigun does that mean in botkillers of just custom skins?

    Heal me. Later
  • Cheezeh's Levels
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    Posted 2 years ago

    Posted by Bl8demast3r

    Posted by Total Cheeze Link to better medic gloves? c:

    I actually forgot... Sorry I think I may have made them myself but I can't remember.

    Ok, if you did make them yourself then good job :3

    • Thanks x 1
    User Title
    It's on like Donkey Kong

Credits

Submitter
Bl8demast3r's Levels
  • P2: Drudge
    Points: 3,524
  • E1: Helper
    EF: 1
  • A5: Veteran
    Account Age: 4 years
Username
Bl8demast3r
(Creator/Co-creator)
Key Authors
Bl8demast3r
Fix
Valve
Models

Rating

Expert+
9.90/10
Based off 10 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Default

Stats

Post Count
17
ViewCount
6,740
Downloads
2,489
Date Added
2 years ago
Date Modified
1 year ago

License

N/A

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