deep blue and black, now with Red
sadly, due to the texture file, it is impossible to have one side red and other side blue
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Posted by MrGameMan c:
Posted by [perfectwing]
Is it possible to make a blue left lens and an orange right lens, or something?
Yes, but you'd need a custom model based of off the original model that allows team coloring. That's why you see a 'models' folder for most team colored skins.
Ah. OK, thanks for the explanation.
Posted by perfectwing
Is it possible to make a blue left lens and an orange right lens, or something?
Yes, but you'd need a custom model based of off the original model that allows team coloring. That's why you see a 'models' folder for most team colored skins.
Is it possible to make a blue left lens and an orange right lens, or something?
Posted by Prezz15
Some installation directions would be nice.
toss the items folder into tf/materials/models/player, make sure the items folders is just "items" (no quotes)
Some installation directions would be nice.
Posted by derpcat
someone update this to team colored if possible
it is, we just need team models now
someone update this to team colored if possible
Posted by unintelligentgenius
Posted by Hawkshadow741
Posted by unintelligentgenius
Y'know, technically it'd be possible to to get 3D separate lenses with an easy UV edit. If you want I can totally do that.
you mean making one side red and the other blue?
or team models?
do it, either way works
you might want to make the phongwarp white though so both sides match, unless you can get two separate phongwarps...
I could of worded myself better, but yes- the first one. (I imagine team colored Specs would be very doable, but I don't particularly feel like it right now)
Wow. Materials were being a bitch (Had no idea they used a phongwarp) So I scrapped the phong. Or at least, the neat looking phong. It doesn't look too bad, but it's a noticeable difference. I could definitely use a third material and a separate phongwarp to fix this- But that feels like too many materials using the same texture. I might, however try it. Here's a preview. I have to edit the individual models for each class- But that doesn't take long.
not bad, I like it!
Posted by Hawkshadow741
Posted by unintelligentgenius
Y'know, technically it'd be possible to to get 3D separate lenses with an easy UV edit. If you want I can totally do that.
you mean making one side red and the other blue?
or team models?
do it, either way works
you might want to make the phongwarp white though so both sides match, unless you can get two separate phongwarps...
I could of worded myself better, but yes- the first one. (I imagine team colored Specs would be very doable, but I don't particularly feel like it right now)
Wow. Materials were being a bitch (Had no idea they used a phongwarp) So I scrapped the phong. Or at least, the neat looking phong. It doesn't look too bad, but it's a noticeable difference. I could definitely use a third material and a separate phongwarp to fix this- But that feels like too many materials using the same texture. I might, however try it. Here's a preview. I have to edit the individual models for each class- But that doesn't take long.
Posted by unintelligentgenius
Y'know, technically it'd be possible to to get 3D separate lenses with an easy UV edit. If you want I can totally do that.
you mean making one side red and the other blue?
or team models?
do it, either way works
you might want to make the phongwarp white though so both sides match, unless you can get two separate phongwarps...
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