Pyrokinesis

Put the "tf" into TeamFortress 2 folder

It's changes all flamethrowers at the same time, cause all of them are using same animations.

Thanks to daimao (help with viewmodel) and SoJa and Nata for support :)

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Comments

  • What Joo Be Talkin Bout
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    8 months ago:

    Posted by Essker i would 10/10 for this . i lov it animation + kinesis But it doesnt work for me i did everything u said

    This mod is outdated, see FiveEye's Fixed One

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    The Almighty Potato God
  • Essker
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    8 months ago:

    i would 10/10 for this . i lov it animation + kinesis But it doesnt work for me i did everything u said

    Bananite
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    FiveEyes
    9 months ago:

    So uh, yeah.

    Expect my fix this Christmas. Cheers.

    • Thanks x 2
    This is good, isn't it...
  • What Joo Be Talkin Bout
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    9 months ago:

    Posted by SpectorTM

    Posted by Thunderkeil

    Posted by puffbro Partly Fixed (read my comment below)

    Link : https://docs.google.com/uc?export=download&id=0B1Xp8vO24MT2MXR3cDVybDBwNDg

    Just extract the pyrokinesis folder into ur custom folder

    Important!

    What happens if u do nothing but install the skin. It WON'T fix the new taunt.But new weapons works fine.

    What happens if u delete the player folder in the models folder. New taunt fixed,but you won't be able to use its custom taunt,and u'll seeing other pyros(1st person will be fine) holding invisible flamethrower( the original world animation/model)

    the problem i'm having is pretty weird, the animation seems to be... backwards? or something... the hands are spread and shaking when i'm not firing, as if i were, and when i am, the hands close together, which also causes the flames to shoot to the left...

    do you have any idea what could cause this?

    This is happening to me now too. Except it was working perfectly before and it suddenly broke.

    Probably the halloween update broke it

    User Title
    The Almighty Potato God
  • shadowpikachu
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    9 months ago:

    would it be possible to edit these to make a veiwmodel only version?

    Bananite
  • SpectorTM
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    10 months ago:

    Posted by Thunderkeil

    Posted by puffbro Partly Fixed (read my comment below)

    Link : https://docs.google.com/uc?export=download&id=0B1Xp8vO24MT2MXR3cDVybDBwNDg

    Just extract the pyrokinesis folder into ur custom folder

    Important!

    What happens if u do nothing but install the skin. It WON'T fix the new taunt.But new weapons works fine.

    What happens if u delete the player folder in the models folder. New taunt fixed,but you won't be able to use its custom taunt,and u'll seeing other pyros(1st person will be fine) holding invisible flamethrower( the original world animation/model)

    the problem i'm having is pretty weird, the animation seems to be... backwards? or something... the hands are spread and shaking when i'm not firing, as if i were, and when i am, the hands close together, which also causes the flames to shoot to the left...

    do you have any idea what could cause this?

    This is happening to me now too. Except it was working perfectly before and it suddenly broke.

    Bananite
  • Thunderkeil
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    10 months ago:

    Posted by puffbro Partly Fixed (read my comment below)

    Link : https://docs.google.com/uc?export=download&id=0B1Xp8vO24MT2MXR3cDVybDBwNDg

    Just extract the pyrokinesis folder into ur custom folder

    Important!

    What happens if u do nothing but install the skin. It WON'T fix the new taunt.But new weapons works fine.

    What happens if u delete the player folder in the models folder. New taunt fixed,but you won't be able to use its custom taunt,and u'll seeing other pyros(1st person will be fine) holding invisible flamethrower( the original world animation/model)

    the problem i'm having is pretty weird, the animation seems to be... backwards? or something... the hands are spread and shaking when i'm not firing, as if i were, and when i am, the hands close together, which also causes the flames to shoot to the left...

    do you have any idea what could cause this?

    one waffle is still a waffle
  • Monollock
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    12 months ago:

    Posted by RastaBanana This is amazing! You should totally make one for the flare gun where Pyro throws a fireball!

    This is one of the greatest ideas I've ever heard. Also this mod conflicts like the living dead with other mods for different weapons

    Bananite
  • RastaBanana
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    1 year ago:

    This is amazing! You should totally make one for the flare gun where Pyro throws a fireball!

    I found a little bug, when you draw the flamethrower, and the hands come together, there is a small square of blank purple and black texture.

  • puffbro
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    1 year ago:

    Partly Fixed (read my comment below)

    Link : https://docs.google.com/uc?export=download&id=0B1Xp8vO24MT2MXR3cDVybDBwNDg

    Just extract the pyrokinesis folder into ur custom folder

    Important!

    What happens if u do nothing but install the skin. It WON'T fix the new taunt.But new weapons works fine.

    What happens if u delete the player folder in the models folder. New taunt fixed,but you won't be able to use its custom taunt,and u'll seeing other pyros(1st person will be fine) holding invisible flamethrower( the original world animation/model)

    • Helpful x 2
    • Thanks x 2
    • Agree x 1
    • Interesting x 1
    Whatever

Credits

Key Authors
GoLDeN
Animating, Compiling
Original Authors
Valve
Team Fortress 2

Submitter

GoLDeN [Mad Dill]
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GoLDeN [Mad Dill]
(Creator/Co-creator)

Rating

Expert+++
9.54/10
Based off 30 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Default

Stats

Post Count
95
ViewCount
67,661
Downloads
23,576
Date Added
3 years ago
Date Modified
3 years ago

License

N/A

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