This prefab contains a info_player_start entity for the purpose of helping the mapper determine where the trigger_push entity will push. After positioning the prefab, check the angles of the trigger_push entity and match them to the angles of the info_player_start entity.
Imagine the info_player_start entity being pushed off the trigger_push entity.
Please install the decal to your materials folder.
EDIT: Removed Mac OS X elements.
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Good for surf maps:)
Pros: Great for begginers...like me :D Cons: None Notes: Make some tutorials for these things :D
Pros: Great learning tool. Simple and easy to understand. Cons: None
The file is corrupted!!!!!!
Pros: cool for jump and rats maps Notes: u should make a tutorial on this :D
Nice job, seems pretty funny...
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