Team Fortress 2

JumpRamp

This prefab contains a info_player_start entity for the purpose of helping the mapper determine where the trigger_push entity will push. After positioning the prefab, check the angles of the trigger_push entity and match them to the angles of the info_player_start entity.

Imagine the info_player_start entity being pushed off the trigger_push entity.

Please install the decal to your materials folder.

EDIT: Removed Mac OS X elements.

Download 315 kb

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  • Rye avatar
    Rye Offline
    6,395 points Ranked 571st
    Member Joined 6 years ago
    • Report icon

    Good for surf maps:)

    Well, maybe the bread. Maybe.
  • Shadow Monkey avatar
    Shadow Monkey Offline
    Member Joined 7 years ago
    • Report icon

    Pros: Great for begginers...like me :D Cons: None Notes: Make some tutorials for these things :D

    Monkey
  • Unrealomega-1 avatar
    Unrealomega-1 Offline
    689 points Ranked 5279th
    Member Joined 7 years ago
    • Report icon

    Pros: Great learning tool. Simple and easy to understand. Cons: None

    10.00/10

    Lost my Banana phone.
  • bacraft avatar
    bacraft Offline
    Member Joined 8 years ago
    • Report icon

    The file is corrupted!!!!!!

    Bananite
  • Sean of the Dead avatar
    Sean of the Dead Offline
    1,203 points Ranked 3210th
    Member Joined 8 years ago
    • Report icon

    Pros: cool for jump and rats maps Notes: u should make a tutorial on this :D

    10.00/10

    Goyeyn yw Kernewek!
  • iShot avatar
    iShot Offline
    878 points Ranked 4310th
    Member Joined 8 years ago
    • Report icon

    Nice job, seems pretty funny...

    Greetz

    Revenge Scripter avatar
    User Title
    Revenge Scripter

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Credits

Key Authors
TotalMark
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TotalMark avatar
TotalMark Offline
1,116 points Ranked 3436th
Member Joined 8 years ago

TotalMark
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Rating

10.00/10

Stats

Posts
6
Views
3,168
Downloads
384
Date Added
8 years ago
Date Modified
7 years ago

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