This is a small CTF map, should be fairly fast paced with the spawns being very close to each others base. Under ground route should be a good way to avoid the center bridge spam.
This should rap up the map, i dont plan to do any more updates to the map unless there is a major bug found, thanks for everyones comments from beta1 and beta2.
Updates from Beta 2: Middle area has been total redone to fit in with map name.
New Access route to under ground tunnels added under bridge, this should solve the problem of being unable to stop intel caps that go underground route.
Removed Boxes at the edge of bridge from both blue and red base, this should stop the problem of SGs hitting you before you can get a clean Line of sight of them
Updates From beta 1: Fully retextured Added New way into flag room Blocked of most of the upper floor to stop SG spam Made Bridge Entrance much bigger to stop choke point Added 2 new walls out side Spawn to stop insta spawn camping and Bridge entrance spam Added Loads of new Static Items Lighting has been redone to make blue more more cold and red look more warm Roofs are now higher spaced to give more head room Added 2 new health and ammo packs