dom_canalzone2_b4

Fast-paced control point action with a new game mode.

Dom_canalzone2 is a re-envisioning of Canalzone for TF2. Unlike version 1, this map diverges from its 90's roots and attempts to meld it to a more TF2-like play environment. It uses a new and refined game mode called Domination. In this mode, players capture control points like other TF2 maps, but as they do so they score more domination points over time (as shown as a percentage score on the HUD). Whoever reaches 100% domination first wins the round. Teams can also win by capturing and holding all 6 control points for 20 seconds.

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Comments

  • sakalkv's Levels
    • P2: Drudge
      Points: 2,964
    • C2: Treehouse Member
    • A3: Apprentice
      Account Age: 2 years
    Username
    sakalkv
    Posted 10 months ago

    This map is so beautiful, nice job.

    Bananite
  • AnonFriction's Levels
    • P1: Beggar
      Points: 817
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 10 months ago

    Looks Nice and It's fun to play on :)

    Opposing Force

Credits

Submitter
Vilepickle's Levels
  • P2: Drudge
    Points: 5,403
  • E1: Helper
    EF: 2
  • C1: Member
  • A5: Veteran
    Account Age: 6 years
Vilepickle (Creator/Co-creator)
Key Authors
Vilepickle
Lead

Rating

9.65/10
Based off 4 rating(s)

Additional Info

Development State
Beta
Version
4
Maximum Players
32

Stats

Post Count
2
ViewCount
1,643
Downloads
722
Date Added
10 months ago
Date Modified
10 months ago

DevNotes

-Rebuilt the boathouse - archroom connector and visually overhauled that entire area. -Renovated both respawn rooms and they should now have more space and be more attractive. -Added a spawn door to the upper respawn exit. -Visually improved the balcony by theming the back rooms as spytech. -Visually improved some elements in each team's warehouse. -Added new "doom counter" type functionality when a team captures all 6 points. Instead of winning instantly, a 20 second timer with alarms counts down and if they hold all 6 for that time period they will win. If the opponent captures a point in the meantime, the timer will go away. -Worked on map optimization.

License

N/A

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