Inspired by id Software's masterpiece Quake 3, Smack Down combines layout elements from The Longest Yard and The Very End Of You. Overlapping platforms and thick pillars provide a fine balance between horizontal and vertical, close-range and long-range gameplay.
Amidst the lower level hovers a mobile platform. If stepped on, this platform (which slowly heals its passenger, by the way!) rises up to provide a nice view of the whole map.