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Blue is stealing Red's Gold in the mother of all battles!

Here is the my release candidate of Goldheist_Canyon, I don’t forsee any major changes - let me know if I’ve missed anything or what I can do to improve the map for you.

Here’s the map synopsis:

Bue Team "I tell ya boys, we're going to be rich, rich, rich! We found where those dirty Reds have been getting their gold from! Let's go get the gold!"

Red Team - "Those blue bastards are at it again!! They want our gold? No F'in way!"

Goal: Blue has to get the full gold cart at the bottom of the canyon to their waiting getaway dump truck. Red has to stop them.

Setting: Map is set in the afternoon, so there are different lighting conditions outside and dark conditions inside the caves. This is a one stage map - and it should be the Mother of All Battles!

Specials: Three mini-ctf style game play sections in the map - find the keys to open the gates.

One demolition sequence to blow up a barricade. Two dancing demo, pyro and heavy take a boat trip - during a combat sequence Death carts travel around the map on a random basis just to make thing interesting - try not to get run over.

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  • Anonymous
    Posted 2 years ago


    • No pros


    • Map is unbalanced
    • Not TF2 Styled


    • Improve the whole map
    • Read mapping tutorials and look at some official maps!
  • Kill_the_Bug's Levels
    • P2: Drudge
      Points: 1,055
    • A5: Veteran
      Account Age: 6 years
    Posted 2 years ago


    • Have cut down to the times on most of the control points
    • have added in a Nav file - so you can now use it with bots Replace any version of Rc4 with this new RC4 version
  • Anonymous
    Posted 2 years ago


    • Forgot to add in the nave file for the bots - will update it in a sec

    please give me some good time values thanks

  • gr2rreflex's Levels
    • P1: Beggar
      Points: 59
    • A4: Graduate
      Account Age: 3 years
    Posted 2 years ago


    • the cap times are way off,,,, and btw bots for some reason wont push the cart in this map strainge... not very good for testing if the bots just run off and wont push the cart
  • beldentZORD.'s Levels
    • P1: Beggar
      Points: 440
    • E1: Helper
      EF: 1
    • A4: Graduate
      Account Age: 3 years
    Posted 2 years ago

    Tested it with like 24 people, i found some problems.

    1) As an engineer. you can build on a little places, it is really annoying, you can't make good setups and if you find a place it is really easy to be spotted, playing as an engineer is really bad. 2) The time.......look at it, when you capture a point a lot of time is added, a lot, we needed to get the last two points and we had 50 minutes to do it... it's absolutely easy for attacker team.

    Please fix those things! thanks

    Argentinian Mapper
  • Stanley's Levels
    • P1: Beggar
      Points: 581
    • E1: Helper
      EF: 3
    • A5: Veteran
      Account Age: 5 years
    Posted 2 years ago

    Looks cool. judging from the photos the cliffs need a bit of work and would be good to see some gold somewhere

    User Title
    Modeling Time!
  • iKROAN's Levels
    • P2: Drudge
      Points: 4,772
    • A4: Graduate
      Account Age: 2 years
    Posted 2 years ago

    I can imagen half of the team air blasting avery one off the cliffs

    • Funny x 1
    User Title
    KROAN was taken, i took iKROAN


Kill_the_Bug's Levels
  • P2: Drudge
    Points: 1,055
  • A5: Veteran
    Account Age: 6 years
Kill_the_Bug (Creator/Co-creator)
Key Authors


Based off 5 rating(s)

Additional Info

Development State
Maximum Players


Post Count
Date Added
2 years ago
Date Modified
2 years ago


Change log:

This is the most up to date version of RC4. (Have called it 4a for the post only - map name is still RC4) I shortened the times up - you can now build everywhere too :-)

Please keep providing me with feed back as it helps me help you.

RC5 is already in the works and might be a radical change from this one but a much faster game and definitely more fun - am adding in some mine carts for you to ride around in :-)

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