A regular KotH map in alpine setting.
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Well the name is different at least :p
Had a look around, might test it out with bots later on see how gameplay works out. Love the displacements, look very nice and natural, and some of the interior detailing is nicely done, particularly the wooden beams. Spawn room rooves seem a bit steep imo, I'm not too keen on them but that's just my own opinion.
Spawn rooms are nicely detailed but in BLU's spawn room, the clothes locker is for REDs, when it should use BLU's skin. The buildings either side of the cap point feel a little large and bare. Maybe a balcony/small upstairs area inside the part with the logs could help make the building look a but more interesting.
There's also a very small gap above each of the spawn doors I noticed. Not much of an issue, just a little something I noticed when returning to the spawn room. (Saw the light through the gap, made it quite obvious)
The out of bounds area looks nice, but the area where the ground ends is very obvious at some points (where the road and barriers are). And finaly, a little gap in the displacement here
Nice job overall though, fits the theme nicely.
should've named it "Blueberry Hill".
Random name for a map, but its a beautiful one! Well done!
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