I finally got around to converting this map over to TF2 from CSS which i originally made it for. I've added some cool features, the grav lifts for example now look the part (and yes they work) and some more details but i tried to keep it pretty accurate to the original. This map is set up as a single point CP map with the point dead center in the level and it works surprisingly well. The test group loved it, so hopefully you all will too! if you have any comments or suggestions, please feel free to leave them here so they can be incorporated into the map if i ever need to recompile it! Please note that this is officially a beta, and will remain so unless i hear no complaints.
A quick note about the grav lifts: if you just walk into them it will take a second to be effected by them: what you want to do is jump into it and you'll get thrown just like in halo.
40 spawn points, spawn rooms with doors, grav lifts, ext.
Please visit Clan 5k3's studio for more Halo tf2 maps and materials.