BooFort

A Halloween theme for 2fort.

This is a Halloween "Themed" 2fort with many frustrating clipping and balance bugs from the original 2fort fixed.

When I had released Lushbowl, someone suggested I make a halloween 2fort with the headless horsemann boss. Since making the boss spawn is not something I can easily do through hammer editor, I instead opted for the roaming ghost from Harvest. There are exploding pumpkins as well.

Notes:

  • Map is now "Halloween themed".
  • A ghost now haunts 2fort.
  • KNOWN BUG: When a player holding the intelligence is spooked, the briefcase model on their back will disappear. However, the trail effects will remain.
  • Water has been raised to allow players to extinguish themselves in the sewer once again.
  • Balance has been restored to the spiral ramp doorways of each base; RED's has been lowered, allowing engineers to block their ramp (to the intel) the same way BLU can.
  • Clipping issues have been resolved:
  • The wheel in RED base no longer hinders players.
  • Wooden signs in each base (second floor, "hay room") no longer hinder players' jumps.
  • Door frames no longer cause movement problems.
  • Several spots along the wall of the battlements have been smoothed.
  • Soldiers and Demomen can no longer hover on invisible walls where they shouldn't be able to in front of/above each base.
  • Players no longer get snagged along the fence in RED's courtyard.
  • There are no longer red textures in BLU's intel room.
  • A team-sensitive door has been added to both secondary respawns to prevent spawn camping/griefing by friendly Engineers and enemy Spies.

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Comments

  • Darkclaw Deathstrike's Levels
    • P2: Drudge
      Points: 2,603
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      EF: 1
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    • A3: Apprentice
      Account Age: 2 years
    Posted 2 years ago

    Sweet! Perfect for my new Halloween server!

    Thanks man! You uploaded this just in time for me!

    Tested map: Nice job!

    Pros: I like how quickly you made the secondary door open. Not a split second wasted! What they say is true: Every second counts!

    I just LOVE the lighting in the Intel rooms... Very creepy!

    Pumpkin Bomb placement is good; nothing to report there.

    Cons: Just 2 things... The smoke effect whenever the ghost spawns/changes location is not there. One second he is there, the next, nothing. (-1 to Looks) Some flickering lights whenever the ghost changes locations would be a nice touch. (no reduction to score) His scare range is also fairly limited. A 6ft - 10ft range would be better. (no reduction to score)

    As an added note, a .nav mesh would be nice. I don't really trust the automatic process. (no reduction to score)

    Other than those issues, SOLID!

    9.89/10

    I wonder if Valve will make this offical if you send it to them... I doubt it, but you never know 'till you try right?

    Tip#1: If you want the HHH in your map, try reverse-engineering "cp manor event" to find out how to spawn him. Set his spawn on (or under) the bridge to keep things simple. (don't forget the .nav mesh or he will just stand there!!)

    Tip#2: Try reverse-engineering "koth harvest event" for the ghost's spawning and light flickering effects.

    (I'm a sound-modder, not a map maker. I wish I could tell you directly what to do :C)

    Oh! Almost forgot! Keep up the good work!

    Darkclaw Out.

  • Mak3ttaja's Levels
    • P1: Beggar
      Points: 218
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      Account Age: 3 years
    Username
    Mak3ttaja
    Posted 2 years ago

    Nice Map Tested it and it was awesome ! :P

    User Title
    We are unbelievably sick ppl.
  • Ace's Levels
    • P2: Drudge
      Points: 2,420
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    • A6: Elder
      Account Age: 6 years
    Username
    Ace
    Überstyle Advisor
    Posted 2 years ago

    This looks nice! Would give it a 10 but I just dont hand out ratings like that without testing them but it looks gooood.

    User Title
    The cake is a spy.

Credits

Submitter
TheJoey01's Levels
  • P1: Beggar
    Points: 221
  • C1: Member
  • A4: Graduate
    Account Age: 2 years
TheJoey01 (Creator/Co-creator)
Key Authors
Joey LaLand
Making Boofort
Original Authors
Valve
Making 2fort

Rating

9.71/10
Based off 8 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
24

Stats

Post Count
3
ViewCount
4,113
Downloads
1,225
Date Added
2 years ago
Date Modified
2 years ago

License

N/A

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