Indulge - cp_indulge
Title: cpindulge Version: Final 1.0 Filename: cpindulge.bsp Created By: David Lohmeyer - VilePickle Author Email: firstname.lastname@example.org Type: 5-point CP Web: http://www.vilepickle.com Compile Date: 11/3/09 Development Cycle: Internal Alpha -> B1 -> B2 -> B3 -> B4 -> B5 -> B6 -> RC1 -> RC2 -> RC3 -> Final 1.0
Description: Indulge is a completely original, Sawmill-themed 5CP map that has the ability to be very fun on public servers. It does not stalemate as much as traditional 5CP maps on public servers, and uses height more than most 5CP maps. The map comes off the heels of my other 5CP map that has made it into many leagues. I consider Indulge to be a refinement of my experience on cp_follower, and playtesting has shown the map has a lot of variation and strategies. The development cycle was long, and there was plenty of time for anyone who wished to submit their feedback. I listened to everyone, even if they did present things that weren't implemented.
FINAL 1.0 CHANGES/FIXES: -Fixed clipping bug at CP2 at the top of a building -Various lighting and detail tweaks -Made lamp outside from CP2 to CP3 solid to stand on -Made the CP1 route added in RC3 wider near the end -Made the CP3 - CP4 left side route more visible with arrow -Made health pack near CP2 more visible with decals -Made CP2 ramps around the point into steps (still act as ramps, visual change only) -Reduced saw "spinning" sound (it got a little annoying), the damaging sound is still full volume
Playtesting: Stingray Mithun Glue TF2Maps #tf2-invite TF2F Ideas: ScorpioUprising Icarus
Extract the zip file to ...Steam/steamapps/$$Your Steam ID$$/team fortress 2/tf/maps
Create a server with cp_indulge
====================================================== ©2009 David Lohmeyer. All Rights Reserved
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