Team Fortress 2

pl_deadwood

pl_deadwood

Single stage payload

pl_deadwood Map screenshot

Pl_deadwood is a single stage payload map with 3 checkpoints (A.B and C) and a final checkpoint which is an explosion pit. Blu team must escort the bombcart through all the checkpoints while Red team tries to defend. Teams switch on map end. Blu team earns added time with each checkpoint and once they capture C, they will move to a forward spawn room. Red team also has 2 spawn rooms and they move to a new spawn room once C is captured also. However, their first spawn room has multiple exits and the door closest to B locks once Blu team captures B.

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  • KillerCroc avatar
    KillerCroc Offline
    Member Joined 6 years ago
    Report post
    6 years ago:

    Good looking map.

    Bananite
  • resp24 avatar
    resp24 Offline
    Member Joined 8 years ago
    Report post
    6 years ago:

    Nice map, but make a stopwatch for it pls

    10/10

    Bananite
  • buttercup avatar
    buttercup Offline
    Member Joined 6 years ago
    Report post
    6 years ago:

    I have enjoyed several maps by this mapmaker, but Deadwood is my favorite, far and away. The game play is intense with a full house, and yet I've also played it with 4-6 people and had a BLAST.

    One of the best things about it is there are so many strategic options for both teams and all classes. Whatever style of play you like, you're gonna have fun.

    There are a bunch of passages through buildings and tunnels that allow both teams to sneak behind enemy lines and pull surprises (whether ubers, spies, or other surprise attacks). Some great alleys for snipers to shoot down. Fun places to hide sentries. Lots of fun spots for pyros to jump down from and flame groups of cart pushers.

    There's just enough cover in the long alleys and open spaces that you can use to duck out of a hail of bullets -- but not so much that you can "camp". The balance of elements hits a nice sweet spot.

    The medpack/ammo placements are intuitive and "just right" (not too many, not too few). I don't get "stuck" on corners of buildings or doors or rocks, like on some custom maps.

    HIGHLY recommended. Give this one a few hours of play and you'll be totally hooked.

    10/10

    I'm your medic avatar
    Mantra
    I'm your medic
  • Noise avatar
    Noise Offline
    249 points Ranked 12264th
    7 medals 1 rare
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    Member Joined 9 years ago
    Report post
    6 years ago:

    Pros: Great gameplay Cons: None Notes: Valve quality

    10/10

    Apeeling Member avatar
    Mantra
    Apeeling Member
  • Fearlezz avatar
    Fearlezz Offline
    6,509 points Ranked 589th
    Member Joined 8 years ago
    Report post
    6 years ago:
    Posted by TwistedKiller I think it looks just like all the other TF2 maps...

    You obviously dont have the right eyes ;)

    Mappin' for life avatar
    Mantra
    Mappin' for life
  • sKratch avatar
    sKratch Offline
    23,828 points Ranked 178th
    Member Joined 9 years ago
    Report post
    6 years ago:
    Posted by Fearlezz Very nice. This map kinda has it own style. Good work.

    I think it looks just like all the other TF2 maps...

    Fuck. avatar
    Mantra
    Fuck.
  • Locutus avatar
    Locutus avatar Offline
    1,065 points Ranked 3783rd
    Member Joined 8 years ago
    Report post
    6 years ago:

    Looks like it could use more cover, like props and stuff. Maybe some barrels and such.

    will map 4 füd avatar
    Mantra
    will map 4 füd
  • Fearlezz avatar
    Fearlezz Offline
    6,509 points Ranked 589th
    Member Joined 8 years ago
    Report post
    6 years ago:

    Very nice. This map kinda has it own style. Good work.

    Mappin' for life avatar
    Mantra
    Mappin' for life

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Credits

About this module
This module lists all those involved in the creation of this Map.
Key Authors
]NsR[ Blade
Map Creator
Contributors
grazr
map layout assistance
]NsR[ Holycow
lead tester
tf2maps.net
general assistance
Special Thanks
]NsR[ Clan
hosting & testing

Submitter

Open Blade avatar
Open Blade Offline
324 points Ranked 10129th
Member Joined 8 years ago

Open Blade
Creator

Category

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This module displays this Map's category.
Payload

Game

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This module displays what game this Map is for.
Team Fortress 2
Team Fortress 2

Details

Development State
Final/Stable
Version
1.0
Maximum Players
32

Stats

Posts
8
Views
10,976
Downloads
3,846
Date Added
6 years ago
Sep 4 2009 @ 3:32am UTC
Date Modified
6 years ago
Sep 4 2009 @ 4:10am UTC

Rating

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This module shows the average user rating of this Map.
10

Ratings Breakdown

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This module shows how the ratings are dispersed among the criteria.
CriterionAvg.VotesRange
Overall 10 3 10 to 10

DevNotes

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This module describes aspects of the Map's development process.

Pl_badwater was the main inspiration, thus this map has a set up very similar.

License

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Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 4.0 Unported License.

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