NoirHUD - Version 1.5 By Taj Deluca (A.K.A. Aurora)
~ Where the old dies, the new will rise from the ashes.
1) Open up the ZIP folder (Which you've already done if you're reading this) and pop the CONTENTS of the "tf" folder (in the zip file) into YOUR "tf" folder.
2) Launch the game (or restart it if you've already got it open). You should then have the new HUD apply itself to the backpack and store elements of the game!
1.0: Initial Release to a small selection of people (Yay!)
1.1 (18/10/2012): Updated to include new backpack HUD elements - Strange Parts Dialog - Set Style Dialog - Paint Item Dialog - Now includes functionality to rotate preview hats! - Restore Item Dialog
1.2 (20/10/2012): Updated Store Icon for "All" filter. (took me long enough!)
1.3 (1/11/2012): Fixed an issue with Weapon Selection Menu. Turns out I forgot to include an updated file! Oops!
1.4 (2/11/2012): Fixed Zombie Skins not showing up correctly/invisible. Hopefully included resource files this time!
1.5 (8/11/2012): Added ability to navigate backpack using A and D keys (Thanks e.V.e HUD!) as per request!
Other Notes: I've spent many hours working on this. It only applies to the Backpack and Store but there are a lot of mini things in that which took a lot of time to work with! Feel free to contact me if you find any bugs/cosmetic issues. I am aware of the cart image being a bit pixelly. For some reason it looks terrible when it's resized. Otherwise please enjoy this! It was made to reflect what TF2 is today, and not what it was in the past. Also someone had an issue with EyeFinity and VSync.
Special Thanks: Lucy: Cheers for pushing me to do this! Otherwise it would have taken me a lot longer! ^_^ ALSO FOR HELPING WITH THE NAME! YEAHHHH!
My Brother: Initial Tester. Helped me figure out problems with packaging, missing materials etc.